Player's Workbook of Epic Adventures (Dungeons & Dragons)

An Official Companion to the Player's Handbook

Your epic Dungeons & Dragons adventures start here! Packed with exercises, prompts, visual guides, and other activities, this officially licensed interactive workbook is designed to prepare new players and enrich experienced ones.

Never played Dungeons & Dragons before? Fear not, adventurer! Simply looking to level up your game? Hail and well met! Intended to introduce new players to the world’s greatest roleplaying game and provide new insights for experienced players, this interactive workbook guides you through the basics of fifth edition D&D. Through fun writing and brainstorming exercises, you will:

· choose a class, subclass, and origin for your character
· craft your character’s unique backstory and personality
· get to know your party
· plan responses to story scenarios
· envision your character’s advancement
· and much more!

As an official companion to the revised and expanded Player’s Handbook, this workbook is a helpful resource for embracing D&D’s new core rulebooks. There’s never been a better time to gather your party and begin your adventures!
Andrew Wheeler is an award-winning genre fiction writer whose works include the multi-volume Dungeons & Dragons Young Adventurers’ Guides series and the comics series Cat FightSins of the Black FlamingoLove and War, and the upcoming Hey Mary. He’s also written a book about the wonders of British food and a column about sauce for Serious Eats. Andrew was born in the South of England and now lives in Toronto with his well-stocked home bar and too many Barbra Streisand LPs. View titles by Andrew Wheeler
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together. View titles by Official Dungeons & Dragons Licensed

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Your epic Dungeons & Dragons adventures start here! Packed with exercises, prompts, visual guides, and other activities, this officially licensed interactive workbook is designed to prepare new players and enrich experienced ones.

Never played Dungeons & Dragons before? Fear not, adventurer! Simply looking to level up your game? Hail and well met! Intended to introduce new players to the world’s greatest roleplaying game and provide new insights for experienced players, this interactive workbook guides you through the basics of fifth edition D&D. Through fun writing and brainstorming exercises, you will:

· choose a class, subclass, and origin for your character
· craft your character’s unique backstory and personality
· get to know your party
· plan responses to story scenarios
· envision your character’s advancement
· and much more!

As an official companion to the revised and expanded Player’s Handbook, this workbook is a helpful resource for embracing D&D’s new core rulebooks. There’s never been a better time to gather your party and begin your adventures!

Author

Andrew Wheeler is an award-winning genre fiction writer whose works include the multi-volume Dungeons & Dragons Young Adventurers’ Guides series and the comics series Cat FightSins of the Black FlamingoLove and War, and the upcoming Hey Mary. He’s also written a book about the wonders of British food and a column about sauce for Serious Eats. Andrew was born in the South of England and now lives in Toronto with his well-stocked home bar and too many Barbra Streisand LPs. View titles by Andrew Wheeler
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together. View titles by Official Dungeons & Dragons Licensed
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