Unleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.
Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:
• create an exciting campaign setting for your players • practice improvisation and roleplaying as a DM • craft tantalizing rewards and intriguing magic items • weave compelling story hooks with over twenty-five scenarios • learn the basics of mapmaking • and more!
An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
Andrew Wheeler is an award-winning genre fiction writer whose works include the multi-volume Dungeons & Dragons Young Adventurers’ Guides series and the comics series Cat Fight, Sins of the Black Flamingo, Love and War, and the upcoming Hey Mary. He’s also written a book about the wonders of British food and a column about sauce for Serious Eats. Andrew was born in the South of England and now lives in Toronto with his well-stocked home bar and too many Barbra Streisand LPs.
View titles by Andrew Wheeler
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
View titles by Official Dungeons & Dragons Licensed
Unleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.
Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:
• create an exciting campaign setting for your players • practice improvisation and roleplaying as a DM • craft tantalizing rewards and intriguing magic items • weave compelling story hooks with over twenty-five scenarios • learn the basics of mapmaking • and more!
An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
Author
Andrew Wheeler is an award-winning genre fiction writer whose works include the multi-volume Dungeons & Dragons Young Adventurers’ Guides series and the comics series Cat Fight, Sins of the Black Flamingo, Love and War, and the upcoming Hey Mary. He’s also written a book about the wonders of British food and a column about sauce for Serious Eats. Andrew was born in the South of England and now lives in Toronto with his well-stocked home bar and too many Barbra Streisand LPs.
View titles by Andrew Wheeler
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
View titles by Official Dungeons & Dragons Licensed