Series Foreword vii
Preface ix
Acknowledgments xiii
1 The British Arcade Versus the Mythic Arcade 1
2 From Showfolk and Sanddancers to the 1960 Gaming Act 35
3 Coin-Op Entrepreneurialism 67
4 "Get This Lousy Piece of Legislation Put Right" 95
5 Pings, Pongs, and Pioneers 121
6 Copyright Defenders and the British Videogame Crash 145
7 The Invader's Revenge 169
8 Anti-Groups, Addiction, and the Arcade as Cinema 193
9 SegaWorld, Street Fighter II, and Exporting Games to Japan 203
10 Gold Dust, 20p Fruit Machines, and Redemption 233
11 A Historic Accident 245
Notes 265
References 291
Index 315