Phonic Books Talisman Card Games, Boxes 1-10

Cards
$85.00 US
| $112.00 CAN
On sale Jan 01, 2015 | 560 Pages | 9780593842508
Age 9-12 years | Grades 4-7
Phonic Books Talisman Card Games Boxes 1-10 are 10 beautifully illustrated playing card games that offer practice and consolidation of phonic skills for catch-up readers.

Linked to the popular Talisman series of Readers and Activities, these card games will enthuse and delight older, struggling readers as they learn to read. Starting at CVC word level, the sets introduce consonant digraphs and alternative spellings for vowel sounds.

Each game includes instructions, a word list, 42 word cards, 8 magical Talisman cards, and 3 blank cards for making additional words.

These exciting, fast-paced games make an ideal teaching resource that will re-engage catch-up readers.

The phonic progression in the card games is:

Box 1: CVC
Box 2: CVC, CVCC, CCVC, CCVCC
Box 3: ch, tch, sh, th
Box 4: ck, ng, qu, wh
Box 5: ai, ay, a, a-e, ea
Box 6: ee, e, ea, y, e-e
Box 7: oa, o, ow, oe, o-e
Box 8: igh, i, y, ie, i-e
Box 9: oo, ew, ue, u-e
Box 10: a-e, e-e, i-e, o-e, u-e
Clair Wilson is a former SEN teacher and co-founder of Phonic Books. She specialises in writing engaging decodable stories for reading catch up.

Cynthia Paul is an Indian-American illustrator specialising in storytelling through graphic novel illustrations. View titles by Phonic Books
additional book photo
additional book photo

About

Phonic Books Talisman Card Games Boxes 1-10 are 10 beautifully illustrated playing card games that offer practice and consolidation of phonic skills for catch-up readers.

Linked to the popular Talisman series of Readers and Activities, these card games will enthuse and delight older, struggling readers as they learn to read. Starting at CVC word level, the sets introduce consonant digraphs and alternative spellings for vowel sounds.

Each game includes instructions, a word list, 42 word cards, 8 magical Talisman cards, and 3 blank cards for making additional words.

These exciting, fast-paced games make an ideal teaching resource that will re-engage catch-up readers.

The phonic progression in the card games is:

Box 1: CVC
Box 2: CVC, CVCC, CCVC, CCVCC
Box 3: ch, tch, sh, th
Box 4: ck, ng, qu, wh
Box 5: ai, ay, a, a-e, ea
Box 6: ee, e, ea, y, e-e
Box 7: oa, o, ow, oe, o-e
Box 8: igh, i, y, ie, i-e
Box 9: oo, ew, ue, u-e
Box 10: a-e, e-e, i-e, o-e, u-e

Author

Clair Wilson is a former SEN teacher and co-founder of Phonic Books. She specialises in writing engaging decodable stories for reading catch up.

Cynthia Paul is an Indian-American illustrator specialising in storytelling through graphic novel illustrations. View titles by Phonic Books

Photos

additional book photo
additional book photo