Acknowledgments ix
Introduction 1
1 From Videogame Industry to Videogame Fields 17
2 Videogame Production in Australia 49
3 Getting by in the Videogame Gig Economy 75
4 Enrolling Students into the Field 103
5 Embedding Gamemaking Skills 133
6 Scenes and Communities 155
7 From Videogame Field to Videogame Industries 185
Conclusion: Centering the Field of Videogame Production 209
Notes 219
References 225
Index 243