So it's a fascinating time to examine the concept of failure in video games, and luckily the gaming academic Jesper Juul did just that in The Art of Failure: An Essay on the Pain of Playing Video Games, which was released in February by MIT Press as part of its Playful Thinking series.... Maybe the interesting question here isn't what failure in games does—as Juul acknowledges, it does different things for different people—but rather what creative new approaches developers can take to one of the oldest, most universal parts of the human experience.
—Jesse Singal, Boston Globe—So it's a fascinating time to examine the concept of failure in video games, and luckily the gaming academic Jesper Juul did just that in The Art of Failure: An Essay on the Pain of Playing Video Games, which was released in February by MIT Press as part of its Playful Thinking series.... Maybe the interesting question here isn't what failure in games does—as Juul acknowledges, it does different things for different people—but rather what creative new approaches developers can take to one of the oldest, most universal parts of the human experience.
—Jesse Singal, Boston Globe—